Bio

Connor is drawn to sound as a way of shaping emotion, memory, and presence. Approaching audio design as both exploration and craft, where clarity allows ideas to resonate and structure supports creative intent. He specializes in electronic, metal, indie, orchestral, and video game scores.

With over a decade of production experience across multiple digital audio workstations, Connor brings a variety of audio technical expertise and creative novelty to his work. Focusing on his hardware Moogs Connor dials in every signal with precision, drawing inspiration from prominent composers such as Wendy Carlos, Éliane Radigue, John Williams, Hans Zimmer, Russel Brower, and more.

Connor began his musical journey as a dubstep musician before shifting his focus to video game scoring and technical artistry. He has scored and designed audio for multiple Global Game Jams and anticipates indie game audio projects in the near future!